MOBA Simulation
This is a project mostly meant as an exercise/experiment in coding a MOBA at a very small scale. To restart the game, simply stand in range of the blue "turret" to have the player character run out of health.
INSTRUCTIONS:
-Right Click to move and auto-attack a hostile target
-Q shoots a linear skill shot (think Ezreal Q in LoL)
-Press W and then select a non-turret friendly (red) target to give them a temporary shield.
-Press E and then select a non-turret hostile (blue) target to give them a temporary DoT effect. (currently only available target is blue "champion" on the left side).
-Press R to shoot out a circle of projectiles that will converge on your position after a brief delay. (think Talon R in LoL).
Ability icons are from League of Legends and belong to Riot games.
Status | In development |
Platforms | HTML5 |
Author | Droodicus |
Made with | Unity |
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